local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 72803
L0_1.ActorAlias = "72803"
L1_1 = {}
L1_1.q7280301 = 7280301
L1_1.q7280302 = 7280302
L1_1.q7280303 = 7280303
L1_1.q7280308 = 7280308
L1_1.q7280304 = 7280304
L1_1.q7280306 = 7280306
L1_1.q7280307 = 7280307
L1_1.q7280309 = 7280309
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 3045
L2_1.alias = "Npc3045"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3045Data = L2_1
L2_1 = {}
L2_1.id = 12085
L2_1.alias = "Npc12085"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12085Data = L2_1
L2_1 = {}
L2_1.id = 3051
L2_1.alias = "Npc3051"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3051Data = L2_1
L2_1 = {}
L2_1.id = 3001
L2_1.alias = "Npc3001"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3001Data = L2_1
L0_1.Npcs = L1_1
return L0_1
